
That Dragon, Cancer
I was brought onto the Numinous Games team to offer design consultation, implement my proposed changes, bring the product to mobile platforms, and improve distribution pipelines.
unity
Description about how much cool stuff I've done
I was brought onto the Numinous Games team to offer design consultation, implement my proposed changes, bring the product to mobile platforms, and improve distribution pipelines.
unity
With tremendous excitement I joined Plex, Inc to work on their VR client. My primary contributions were optimizing the product for performance, and bringing it to the Oculus Rift.
unity
In another project associated with Numinous Games, I helped build this virtual reality title for the GearVR in collaboration with Busuu. Players interact with characters through speech recognition while learning introductory Spanish. My responsibility was heading up development and contributing to game design.
unity
Urthworx contracted me to lead development of their first published mobile game, and we did it in coordination with the National Basketball Association. Not only did I lead development, but I also managed the project, facilitating needs between teams of artists, UI designers, sound designers, level designers, and other developers. I interfaced with an external team to integrate cloud computing via AWS.
corona
In collaboration with Paper Tower, I assisted in development of this interactive book for Awana Clubs. Together we built this bilingual experience that features subtitles and voice over, interactive elements, panning pages, and more.
corona
Let's talk about your next project.